MEANDERING HOUSE
Unlike the first project, this house must be in a case. So rather than simply design a building and then box it into a case, never to be touched again, I wanted to try actually designing not just with the case but for the case... could the case be part of the house? The house itself?
Agyness Deyn's quote below and my idea to use a cylinder of clear acrylic married together perfectly... Meandering House will be both within the case and the case itself, a transparent cylinder that rolls forward and meanders around, without a predetermined purpose or physically fixed position just like Deyn herself.
However, it won't be simply a cylinder in one piece. The acrylic enclosure will be segmented into individual parts, meaning the house can roll together as one or an individual segment can rotate while the others stay stationary. Individual segments can rotate in opposite directions and mess with the smooth rolling of the whole, making the meandering of the house even less organised.
This obviously poses a problem for making a rolling cylinder inhabitable. But once again this itself became part of the design. To overcome that problem, I made each built space a simple platform suspended within each cylinder segment. The platforms are not fixed to the cylinder but instead rest lightly on two little tabs, and can rotate. This means that as the house rolls and the cylinder rotates, the platforms move with the rotation and constantly right themselves and remain horizontal.
The interesting architectural situation this allows for is seen below, where the figure is standing. When the cylinder segments are seen in section and are rotating at different speeds or in different directions, the platforms in one segment move past and away from each other. Only when the platforms are level can the figure step into the next segment. This means there is no fixed sequence of spaces and therefore no fixed building, since the spaces are always moving and meeting up at different times, and there is an infinite number of possibilities for moving through the house and experiencing neighboring spaces, based on rotation and time. Pretty cool for what began as a way to solve the platforms problem. Agyness Deyn's very existence in her house is based on a meandering way of moving and living.